About Me

Designing With Passion While Exploring The World

Hello, I’m Eric, a game programmer from Taiwan. Specializing in Unity and C#, with proficiency in Unreal Engine. I also have a deep passion for Visual Effects.

I’m highly enthusiastic about learning, whether it’s music, mythology, or history. These diverse areas of knowledge continuously inspire my game development process. In this fast-evolving era of information, my passion for learning has become my advantage, allowing me to quickly adapt to new technologies and apply what I’ve learned in game development.

Why I Chose Game Design

To me, creating games is not just about crafting experiences, but also about transforming acquired knowledge into creativity and sharing it with a wider audience. I believe that games are a powerful medium for conveying information, capable of telling stories, delivering experiences, and sharing ideas. My goal is to create games that resonate with people and offer them new, meaningful experiences.

Programming is more than just a career for me; it’s a path of continuous exploration and growth. Each problem-solving journey brings immense satisfaction and motivates me to keep learning and improving. Through persistent effort, I aim to create games that can influence and inspire others.

Skill

GAME ENGINE

UNITY
UNREAL

PROGRAMMING

General

C#
Python

Web

HTML/CSS
JavaScript

Other

G code for CNC

Software

Blender
Photoshop
Premiere
After Effects
Illustrator
Notion
Figma

Unity
Unreal
C#
Python

Education

2023 – 2024

Game Design Diploma,​
Vancouver Film School

2021 – 2023

Digital Humanities and 
Information Application Program,
National Chung Hsing University

2019 – 2023

Bachelor’s Degree in Life Science,
National Chung Hsing University

Other Intersts

Music – Guitar, Piano, and Clarinet
Visual Effects
3D Modeling